
This can probably handle more trains, like 5-6 or so. Unintentional blockage from block signals ahead of the station are a sure way to mess up the flow of the stationĪ concept for a complex Ro-Ro station.Can handle more trains than Terminus stations, but may cause congestion with multiple trains waiting.Can cause nasty accidents without proper signal usage, especially from the waiting line.One way allows for smoother entries and exits.Simple Ro-Ro stations allow for a few trains to be near the station. Unlike the terminus station, you can only have one way trains unless you want to have a collision or a stuck train. They allow for a queue line behind the station. Ro-ro stations (also called Roll in, Roll out or Roll on, Roll off) are usually in the middle of train lines, especially passenger lines. Ro-Ro station with a wait line due to conveniently placed signals. Note the stopped train outside the lower section. Can't handle long trains if built like in imageĪ simple Ro-Ro station with trains.Can be a disaster if signals are placed incorrectly, or if there are too many trains in the station.transporting goods from the same platform that is used to deliver raw materials or many trains on the line) Can cause gridlocks if overwhelmed (e.g.Trains don't have to go into the same side in the station if it's taken.If you zoom in on the gif, you may see the one way path signal on the right, which is used to prevent collisions and blockage. Due to the fact that this is a two way station, accidents and gridlocks can happen if there are too many trains. This allows trains to cross to the other side if the spot is taken. Note the crossover just outside the station. The Terminus station is a two way station that can be used at end of lines. Signals are what keep the trains from running into each other. Typically, they can't hold a large number of trains, but they are easy to construct.Ī terminus station in action. These stations are recommended for beginners, and are very useful on secondary lines or smaller main lines. 1.5 Combined Terminus and Ro-Ro Station.You should be able to put signals engines onto RailCraft carts and you are able to build trains by linking carts. RailCraft Routing sadly CANNOT read signals targets unless signals is able to NAME the cart based on its target (as RailCraft routing can react to a cart's name). RailCraft signalling will most likely work with signals engines if you're using all the RailCraft mechanic to control movement. Path-Signals most likely won't work as signals most likely won't be able to detect RailCraft Routing.

"Normal" signals do work with RailCraft (and any other carts) if used with RailCraft Locking Tracks to stop trains (this works with any trains and the tracks react to redstone emitted by signals). Any way to "convert" the current destination into redstone signal would also help as RailCraft switches can be triggered by redstone. Would be neat if signals engines would be readable by railcraft routing so railcraft routing would do. This is sad, because Railcraft switches are way prettier than vanilla junctions.

Path Signals and engines) aren't compatible with railcraft locomotives or railcraft routing nor do signals engines installed in carts detect railcraft junctions.
